Earning Mechanics

Solo Mode Earning Mechanics

Through scientific methodology, we ensure all types of riders find a harmony of joy and rigor. Regardless of your riding style, whether you keep a fast pace, climb hard, break the beat, or master the combos, you'll always find your oasis and claim rewards throughout the workout. Make every pedal count. We measure and track every single pedal stroke and constantly recalibrate to provide everyone with a fun and rewarding ride. Statistical learning is implemented to maintain the game balance and reward users of all types.

$BEAT Earning Efficiency

Rider Earning (E)=t=0min(5 × Stamina, T) ( f( (Rt,St,Ot,Ct) × B(R,S,O,C) ) × Efficiency(BMt) )Rider\ Earning\ (E) = \sum_{t=0}^{\min(5\ ×\ Stamina, \ T)} \ (\ f(\ \overrightarrow{(R_{t}, S_{t}, O_{t}, C_{t})}\ ×\ \overrightarrow{B_{(R,S,O,C)}} \ ) \ ×\ Efficiency(BM_{t})\ )

Long story short, the following factors affect $BEAT earnings:

  1. T: Time of workout

  2. Stamina

  3. RtR_{t}: Resistance over time of workout

  4. StS_{t}: Speed(RPM) over time of workout

  5. OtO_{t}: OnBeat over time of workout (onBeat is the match coefficient between the music tempo and Speed)

  6. CtC_{t}: Combo boost over the time of workout

  7. B(R,S,O,C)B_{(R,S,O,C)}: Vectorized Boost of Resistance, Speed, OnBeat, and Combo offered by the unique Bike Aura owned

  8. f(Xt, Yt, ..)f(X_{t},\ Y_{t},\ ..): Calibrated system function measuring score of workout at time t, which is monotonically increasing with respect to all variables Xt, Yt, ..X_{t},\ Y_{t},\ ..

  9. BM: Bike Aura's Maintenance

  10. Efficiency(BMt)Efficiency(BM_{t}): Efficiency function based on the Bike Aura's Maintenance at time t

Fortune Box System

In addition to the rewards earned by riding and creation, players will discover Fortune Boxes during riding which will offer $BEAT or Bike Aura Parts that can be used to mint new Bike Aura. The probability of a Fortune Box drop depends on the active Stamina a player owns, and the max Fortune Boxes received per day is set to 2 for now.

P[ Gear Box Drop ]=i=2i=n (Coefficienti)\mathbb{P} [\ Gear\ Box\ Drop\ ] =\sum_{i=2}^{i=n} \ (Coefficient_{i} )
  1. ii: Each active Stamina

  2. CoefficientiCoefficient_{i} : The Stamina-dependent marginal drop rate

There are five Fortune Box Rarities and the Rarity (R) is determined by the player's Bike Luck attribute.

Gear Box Rarity(R)=U[i,j,k,l,m]( f(BL) ) Gear\ Box\ Rarity(R) = \mathcal{U}_{[i,j,k,l,m]}( \ f(BL)\ )
  1. BL: Bike Luck Attribute

  2. f(x)f(x): Mapping xx to a set of five probabilities with a sum of 100%

  3. U[i,j,k,l,m](Pi,Pj,Pk,Pl,Pm)\mathcal{U}_{[i,j,k,l,m]}(P_{i}, P_{j},P_{k},P_{l},P_{m}): Randomly select one of five elements based on a static set of probabilities​

The rarer a Fortune Box is, the more likely the player will receive Bike Aura Parts (less likely it will contain $BEAT). Meanwhile, the chance of revealing rare Bike Aura Parts and more $BEAT rewards will be higher given a rarer Fortune Box.

Rarity of Fortune BoxUp to part Rarity

Common

Rare

Rare

Epic

Epic

Legendary

Legendary

Mythic

Mythic

Mythic

Note that losing Stamina by listing a Bike Aura in the marketplace will NOT burn/purge Fortune Boxes.

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